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Super Mario World: All-Star Edition: Team Fangame Project
#19
are you trying to say that the game may have levels that are so difficult that the player could lose more than 99 lives?

ok, that's cool i guess. you don't need to make up for that by giving players a higher max lives count.

do you not want players to ever get a game over?


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RE: Super Mario World: All-Star Edition: Team Fangame Project - by Crappy Blue Luigi - 07-12-2012, 04:31 PM

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