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Stages from SNES fighting games (Tool: vSNES)
#9
Davy: You should divide the stage into 3, the sky itself is okay as it has an obvious division point, while you should split where the pillars and grass meet, as the grass uses a different type of scrolling. And by different, I mean it acts sort of like the skew method you seen in MSPaint, Photoshop, and other graphics programs.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by: Dazz, Garamonde


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RE: Stages from SNES fighting games (Tool: vSNES) - by Deathbringer - 07-04-2012, 09:26 AM

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