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Beginner at custom spriting.
#11
Mashuga:

I think the point Metaru wanted to make was that there isn't a scale for each console's graphics-it really depends on the context of the game and on the specifications of the console. However, as you have pointed out, when the game pans out on several platforms, the graphics can be subject to change because of hardware limitations, aswell as for esthetic reasons.


Basically, I have an issue with your use of "value". What is value exactly? Who is it for?
In Blueblur's case, value is the emotional and technical importance he gives to his work. In everybody else's case, value is the esthetical appreciation of his work.
Value has different meanings in other contexts, of course.

I'm going to disagree: the amount of effort and work put into something is not what gives it value.

It's how the work is perceived by its creator: according to how he perceives it, it will have more or less value. Now, if he intends to sell his work, we're going to also talk about mercantile value: this is adding a value to the work which is bound to the effort/time to make it, as well as covering resources costs plus adding a profit margin.
It's how the work is perceived by its viewers: not all viewers are aware of the amount of time/effort is needed to produce a piece. What I'm getting at is that esthetism is not inherently bound to the effort needed for production. You can appreciate the craftsmanship, sure, but is that appreciation esthetic? Or is it the quality the piece has in the eyes of its spectators that is esthetic?
I also want to make a point on effort and work: despite all the effort you put in a project, there are chances that it will be poorly received by the people who experience it. This is about perception, subjectivity and of course esthetism, or in other words, taste.

I think what you're forgetting is that Apple is giving a perceived price of their products, which means based on the image they're giving off of themselves, they're playing with that impression their potential customers have of Apple being a high quality and desirable brand to create more mercantile value. That's partly why it's worth billions-it's also due to the very good designs and advertizing campaigns which allowed their products (the Ipod is the best example to me) to break through their targeted markets.
But let's not confuse the value of a company with a value of a piece of art. We're also entering the realms of design by mentioning industrial products (Apple).
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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Messages In This Thread
Beginner at custom spriting. - by ~Axis~ - 05-04-2012, 04:36 AM
RE: Beginner at custom spriting. - by Gors - 05-04-2012, 06:13 AM
RE: Beginner at custom spriting. - by ~Axis~ - 05-04-2012, 06:30 AM
RE: Beginner at custom spriting. - by Bombshell93 - 05-04-2012, 06:56 AM
RE: Beginner at custom spriting. - by Mashuga - 05-04-2012, 03:01 PM
RE: Beginner at custom spriting. - by Cobalt Blue - 05-04-2012, 03:10 PM
RE: Beginner at custom spriting. - by Mashuga - 05-04-2012, 03:58 PM
RE: Beginner at custom spriting. - by Proton - 05-04-2012, 05:26 PM
RE: Beginner at custom spriting. - by DioShiba - 05-04-2012, 04:42 PM
RE: Beginner at custom spriting. - by Chris2Balls [:B] - 05-04-2012, 05:26 PM
RE: Beginner at custom spriting. - by Bombshell93 - 05-04-2012, 07:31 PM
RE: Beginner at custom spriting. - by Mashuga - 05-05-2012, 03:50 AM
RE: Beginner at custom spriting. - by Cobalt Blue - 05-05-2012, 03:45 AM
RE: Beginner at custom spriting. - by Cobalt Blue - 05-05-2012, 04:08 AM
RE: Beginner at custom spriting. - by Dazz - 05-05-2012, 04:37 AM
RE: Beginner at custom spriting. - by Mashuga - 05-05-2012, 04:44 AM
RE: Beginner at custom spriting. - by Dazz - 05-05-2012, 05:11 AM
RE: Beginner at custom spriting. - by ~Axis~ - 05-05-2012, 06:59 AM
RE: Beginner at custom spriting. - by Cobalt Blue - 05-05-2012, 07:00 AM
RE: Beginner at custom spriting. - by ~Axis~ - 05-05-2012, 08:09 AM
RE: Beginner at custom spriting. - by ~Axis~ - 05-06-2012, 02:03 PM
RE: Beginner at custom spriting. - by ~Axis~ - 05-06-2012, 02:11 PM
RE: Beginner at custom spriting. - by ~Axis~ - 05-07-2012, 06:47 AM
RE: Beginner at custom spriting. - by Bombshell93 - 05-07-2012, 12:00 PM

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