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I dig this Game (tentative title) development thread
#93
[Image: 8csfp.png]

Nevermind the "6" on the gem counter, that's been fixed.

I changed the tutorial, got rid of the NPC dummy thing, instead the player get's control from the beginning. I also changed a few things about the text display and the buttons now have their key labeled (I'm just going to assume the names I got are correct haha).
I changed the jumping even more as I noticed that it was now possible to jump over two-block gaps! ><
Just as I was about to wrap up for today, someone reported a bug about columns and rocks that I managed to fix. It was a dumb bux resulting from an earlier fix of another bug. Yahay!

Goodnight :-P
Thanked by: Mag, Shade, Phaze


Messages In This Thread
RE: I dig this game (tentative title) - by Phaze - 09-26-2012, 01:19 PM
RE: I dig this game (tentative title) - by Phaze - 09-27-2012, 04:11 AM
RE: I dig this game (tentative title) - by Kami - 10-15-2012, 06:33 PM
RE: I dig this game (tentative title) - by Mag - 11-24-2012, 10:50 PM
RE: I dig this game (tentative title) - by Phaze - 11-30-2012, 08:17 PM
RE: I dig this game (tentative title) - by Previous - 12-19-2012, 05:31 PM

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