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Sprite Ripping Project 4: 2-D Fighting Games
(04-27-2012, 10:51 PM)ShadeDBZ Wrote:
(04-27-2012, 03:46 PM)Davy Jones Wrote: @ShadeDBZ: Did you try vSNES on the last portrait? Maybe it will display a correct palette instead of the darkened version.
No, because it never seems to work with snes9x, and ZSNES won't run on my computer. Sad
I guess I could color them manually.
Very weird, I have WinXP and everything is fine.

Can you give me a snes9x quicksave per min.us? By the way, I've looked at Solink's sheet, it is really just a kind of screentone or ingame palette swap.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Davy Jones - 04-28-2012, 06:21 AM

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