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Sprite Ripping Project 4: 2-D Fighting Games
@A.J. Nitro:
Want a quick tutorial how to do it? It's not hard to learn:

1) Click on the folder symbol:
[Image: snag1426.png]

2) Search for the quicksave:
[Image: snag1427.png]

3) Click on the scene viewer (Mowgli symbol):
[Image: snag1428.png]

4) And then you get this:
[Image: snag1429.png]
Your cursor turns into a loupe, go over the sprite to see the tile infos on the upper right. As you can see, no. 6 is his right arm. Delete the check mark to make this part invisible.

Important: vSNES only catches things which are on the screen while you made the quicksave. This means, if Helga holds the opponent, you have to make the quicksave in this moment. If you are sucessful, you can simply delete the opponent's sprites with vSNES to get her poses.

It's one of the easiest ripping tools I know, and you can make nice things with it too. Here is an example with the green Colossus from Terranigma:
[Image: colossusdissambled.png]
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Davy Jones - 05-08-2011, 01:18 PM

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