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Sprite Ripping Project 4: 2-D Fighting Games
Now i get it: This "random-black" thing also occurs on different colored backgrounds. The Reason is because there are just holes in the Sprites on some frames. I don't think it's an emulation issue but rather a lazy Gfx-artist at Interplay. They probably thought, no one would notice during gameplay.
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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Maxim - 04-02-2011, 02:46 PM

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