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Sprite Ripping Project 4: 2-D Fighting Games
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(03-27-2011, 07:22 AM)rgveda99 Wrote: I'm planning on ripping Variable Geo 2 for the PS1. I don't have a PS1 emulator yet. Can someone suggest one? I'm hoping its as friendly as winkawaks.
Emulator: epsxe 1.7 & 1.6
http://npshare.de/files/5b71a97b/epsxe170and160.rar
1.7 is the latest version, but some games like Tales of Destiny don't like it (disabled controls), it also can't change discs. Quicksaves of both versions are compatible with VRAM.

Tool: PSX-VRAM:
http://www.romhacking.net/utils/442/

Tutorial for PSX-VRAM:
http://www.spriters-resource.com/communi...#pid278464

I guess this tool is not very friendly with fighting games, I had heavy problems with ripping from Guilty Gear because PSX-VRAM just shows 1 single sprite from the fighters in his quicksaves. The major sprites you can find in the saves are backgrounds and SFX. I have no idea if it's the same with Variable Geo 2.

Another thing: If you have the original CD in your collection, you can try PSicture. Some games show you all of their sprites with correct palettes, it's worth a try.

[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Davy Jones - 03-27-2011, 02:23 PM

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