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Sprite Ripping Project 4: 2-D Fighting Games
#52
You don't have to do that if you use the table I provided. It works perfect on SNES Clayfighter, Clayfighter - Tournament Edition, and Clayfighter 2. Just change the 1st Value to something other than 0, and freeze it.
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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Enscripture - 03-27-2011, 02:10 AM

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