08-04-2008, 09:14 AM
I don't fully understand your question.
There are two types of ripping, sprite ripping using tools like YY-CHR, Tile Molester, Tile Layer Pro (still use this - sometimes just to make a pallete and use TM or if I'm lazy use that), GGD which is very hard but might be an option for the hard to rip sprites or layer removing using emulators.
Photoshop is just to arrange them manually from the tiles ripped from the tools or pallete fix them if the colours are wrong. AFAIK you can't put a ROM in that and expect results (exceptions are PC games that use RAW files or any image type and Photoshop can open them).
There are two types of ripping, sprite ripping using tools like YY-CHR, Tile Molester, Tile Layer Pro (still use this - sometimes just to make a pallete and use TM or if I'm lazy use that), GGD which is very hard but might be an option for the hard to rip sprites or layer removing using emulators.
Photoshop is just to arrange them manually from the tiles ripped from the tools or pallete fix them if the colours are wrong. AFAIK you can't put a ROM in that and expect results (exceptions are PC games that use RAW files or any image type and Photoshop can open them).