Users browsing this thread: 4 Guest(s)
Game Specific Model Ripping Guides
ok i used the python script you had on the first page for blender it worked here's a picture of Alaster it worked like a charm, Thanks.

[Image: 3346a08.jpg]

however his texture's don't appear and i have no clue how to add them or how to rig his model either -.- also it would be helpful if you told me as well how to export it as .obj and .dae.

Note: The models also have huge vertices and faces and i have no clue how to reduce it either so it uses less file space.

Thanked by:


Messages In This Thread
RE: Game Specific Model Ripping guides - by Azu - 06-07-2010, 11:49 PM
RE: Game Specific Model Ripping guides - by Dazz - 06-12-2010, 05:17 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 02:09 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 06:38 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 07:57 PM
RE: Game Specific Model Ripping guides - by Zerox - 10-08-2010, 06:39 PM
RE: Game Specific Model Ripping guides - by Zerox - 12-07-2010, 05:19 PM
RE: Game Specific Model Ripping guides - by Zerox - 02-13-2011, 01:47 PM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 02:24 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 06:02 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 11:30 AM
RE: Game Specific Model Ripping guides - by senjen - 09-07-2011, 08:15 PM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 04:32 AM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 03:01 PM
RE: Game Specific Model Ripping guides - by TGE - 05-16-2012, 09:42 AM
RE: Game Specific Model Ripping Guides - by Azu - 07-24-2012, 03:14 AM

Forum Jump: