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Game Specific Model Ripping Guides
#23
About ripping models from the NSBMD viewer: You have to use it in tandem with an OpenGL ripping tool. There's a tutorial on the internet somewhere.

About ripping from certain Gamecube/Wii games: Super Mario Sunshine, Mario Kart Double Dash, Zelda: Wind Waker, Zelda: Twilight Princess, Super Mario Galaxy, and Super Mario Galaxy 2 all use the same graphics engine. thakis has created a program that exports models from all these games into a usable format, but I must warn you that the community thakis is from does not like it when people release models created with simple conversion utilities. Don't make the same mistake I did! It'd suck to see tMR get curbstomped by a much larger community.
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Messages In This Thread
RE: Game Specific Model Ripping guides - by Azu - 06-07-2010, 11:49 PM
RE: Game Specific Model Ripping guides - by Techokami - 06-12-2010, 03:11 PM
RE: Game Specific Model Ripping guides - by Dazz - 06-12-2010, 05:17 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 02:09 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 06:38 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 07:57 PM
RE: Game Specific Model Ripping guides - by Zerox - 10-08-2010, 06:39 PM
RE: Game Specific Model Ripping guides - by Zerox - 12-07-2010, 05:19 PM
RE: Game Specific Model Ripping guides - by Zerox - 02-13-2011, 01:47 PM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 02:24 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 06:02 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 11:30 AM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 04:32 AM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 03:01 PM
RE: Game Specific Model Ripping guides - by TGE - 05-16-2012, 09:42 AM
RE: Game Specific Model Ripping Guides - by Azu - 07-24-2012, 03:14 AM

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