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Game Specific Model Ripping Guides
#16
(06-11-2010, 09:35 AM)metaldodomon Wrote:
(06-10-2010, 03:41 PM)Shadowth117 Wrote: Completely flat or with at least a little bit of depth? The PS2 and DC emulators have a problem of their models ripping from 3D Ripper without any depth whatsoever which is the main reason you can't rip from them.

The model is flat but we can see a relief. But now I try to rip with opengl but I don't know how to save the model?

Well as long as its not completely flat you should be able to mess around with the FOV settings on import to make the right depth. If you want to rip from Open GL though it would help if you told me what program you were using and what program you were importing into.

(06-11-2010, 09:03 AM)Mario11 Wrote: No, no, no. Not the link, the download itself. My access is restricted to certain sites.

If you can't download the post attachment I really don't know what to tell you.


Attached Files
.zip   IconMaker V3.zip (Size: 52.11 KB / Downloads: 226)
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Messages In This Thread
RE: Game Specific Model Ripping guides - by Azu - 06-07-2010, 11:49 PM
RE: Game Specific Model Ripping guides - by Shadowth117 - 06-11-2010, 10:34 AM
RE: Game Specific Model Ripping guides - by Dazz - 06-12-2010, 05:17 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 02:09 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 06:38 PM
RE: Game Specific Model Ripping guides - by Novax - 08-26-2010, 07:57 PM
RE: Game Specific Model Ripping guides - by Zerox - 10-08-2010, 06:39 PM
RE: Game Specific Model Ripping guides - by Zerox - 12-07-2010, 05:19 PM
RE: Game Specific Model Ripping guides - by Zerox - 02-13-2011, 01:47 PM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 02:24 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 06:02 AM
RE: Game Specific Model Ripping guides - by Azu - 07-07-2011, 11:30 AM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 04:32 AM
RE: Game Specific Model Ripping guides - by TGE - 03-14-2012, 03:01 PM
RE: Game Specific Model Ripping guides - by TGE - 05-16-2012, 09:42 AM
RE: Game Specific Model Ripping Guides - by Azu - 07-24-2012, 03:14 AM

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