![[Image: ssbnesmushroomkingdom.png]](/image.php?src=http%3A%2F%2Fimg718.imageshack.us%2Fimg718%2F3313%2Fssbnesmushroomkingdom.png&hash=e919d8af37697181bf370c1c7f69dabd)
-Added Pipe.
-Took of Dot shading.
-Took out ground block dithering.
I don't think I'll do that to the spikes yet (Gorsal), I'm really just editing the spikes off of SMB DX's because thos were animated perfectly.
When I get home, I will use your spike edit and see it in animation. if it works better, I'll keep it.
EDIT: I think pipes are the only thing that match with dithering.



![[Image: mousey.gif]](/image.php?src=http%3A%2F%2Fi156.photobucket.com%2Falbums%2Ft29%2Fnightwheel%2Fmousey.gif&hash=6f3a9e4039268eceefd5c2969919ab14)