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How to easily rip Arcade sprites from F4 Palett screen getting original size Sprites
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OK. Fair enough. And I'm a bit more experienced with the regular MAME versions, and some types of games (for example, SEGA's early games) barely have any tiles show up. Earlier versions of MAME had the tiles on a completely different screen where you can save a snapshot (like taking an in-game shot), then at some point MAME cut off the top pixel layer making any sprites on the top row annoying to get, and now it shows the tiles over the game (while paused) and even worse at various levels of zooming (as you mentioned, to just zoom out until its 1:1) and you can't save seem to save snapshots now while the tile viewer is up.

And I only meant newer games added to MAME, not necessarily newer arcade games.

Well. Having used AnimGet, this sounds very useful. So, thank you.
Some old GIFs I made that I used as avatars on forums (mostly wouldn't have been possible without Spriters Resource and affiliates).
[Image: Game.gif][Image: image.gif][Image: FF12.gif][Image: Alchemy.gif]

No actual planned rips. Just random whatevers.
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RE: How to easily rip Arcade sprites from F4 Palett screen getting original size Sprites - by xdonthave1xx - 01-06-2010, 04:00 PM

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