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Question: non-standard files
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In this specific scenario, files in question are .GLB model and .GLSL shaders. My understanding of the format, and quick searching up to confirm, suggests these formats are not proprietary, however if they are felt to be redundant when providing the appropriate .DAE formatted models anyway, I have no issue leaving them out.

https://wiki.vg-resource.com/What_Makes_...al_Formats Wrote:The main allowed formats are .FBX and .SMD, though some others may be allowed as well
This line specifically from the provided wiki link is what leaves me still questioning this.
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Question: non-standard files - by ColbyFoxKat - 01-08-2024, 06:58 PM
RE: Question: non-standard files - by Jasper7438 - 01-09-2024, 01:26 AM
RE: Question: non-standard files - by ColbyFoxKat - 01-10-2024, 12:06 PM
RE: Question: non-standard files - by Jasper7438 - 01-10-2024, 12:42 PM

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