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Coraline (Wii) models
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They responded! "Hello, yes we are aware of that. We added Coraline support just because one customer asked for it and we didn't parse the format completely, but just enough for that customer to be satisfied. And honestly, since we weren't expecting someone else to be interested in it, we haven't touched the format again since. Now about the crashes and stability of the Geomorph. We're very much aware of it and in the past couple of months, even years we tried to stabilize it but there were serious issues with the extensions that we had to put up -such as vtk- so we decided to carry the whole Unarch/Geomorph/Texmorph project to another language. Right now we're working on a much more comprehensive, stable, and easy system. Now if you want, we can add full support for Coraline for the new set of tools even though initially we weren't thinking about re-adding it. But like I said it's still a work in progress and it's going to take some time before it's ready to be published. That's pretty much it and if you have any other questions, please don't hesitate to ask."

Everyone go support these people, they deserve it!
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Coraline (Wii) models - by Rypie - 11-30-2023, 03:35 PM
RE: Coraline (Wii) models - by Rypie - 12-22-2023, 09:47 AM
RE: Coraline (Wii) models - by Rypie - 12-22-2023, 01:39 PM

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