Users browsing this thread: 1 Guest(s)
Convertion problem
#2
I would not use the Windows Model Viewer, it's a terrible piece of software in my opinion. Both .DAE and .OBJ formats do not include textures within the model file itself. In the case of .DAE, it looks for textures wherever they are referenced in each material. .OBJ, on the other hand, uses a .MTL file to reference the textures and their locations. If no textures are present, the model will appear blank or white, as shown in your attachment. To fix this, you need to ensure that the textures are included with the model and properly set up for each material.

Hope this helps!
DJ~
Yo, I'm DJ_Fox11! A passionate model ripper that's also a DJing fox!

Currently ripping from: Super Mario Odyssey, Super Mario RPG (Switch), Mario vs. Donkey Kong
Reply
Thanked by:


Messages In This Thread
Convertion problem - by Nazaypato - 06-05-2023, 06:03 PM
RE: Convertion problem - by DJ_Fox11 - 06-14-2023, 07:42 PM

Forum Jump: