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Arabian Nights: Sabaku no Seirei Ou
#1
Now that I've got substantial rips from this game, I might be able to rip even more from it. As usual, no promises since I could lose motivation or get exhausted.

Game Section
https://www.spriters-resource.com/snes/a...ireioujpn/

Playable Characters
Harty (Battle)
Ifrit (True Form, Battle)
Ifrit (Battle)
Shukran (Battle)
Ifrit, Shukran & Harty (Overworld)
Ifrit, Shukran & Harty (World Map)

Non-Playable Characters
Animals & Objects
Djinns (Overworld)
Enemies & Bosses (Overworld)
Guards
NPCs (Common)
NPCs (Unique)

Enemies
Ancient Temple
Bardo's Labyrinth / Fortress
Castle of Darkness / Silver Shrine Depths
Cult Hideout
Ifrit's Castle / Gaia's Realm
Jungle
Mt. Badiya
Mt. Elyrita
Mt. Elyrita (Roc Cave)
Mt. Tonpei
Lava Cave
Quicksand Cave
Silver Shrine
Underground Lake
World Map Area A
World Map Area B / South Desert / South Desert Cave
World Map Area C
World Map Area D
World Map Area E
World Map Area F
World Map Area G
World Map Area H
World Map Area I
World Map Area J

Bosses
Djinns (Battle)
Other Bosses


NPC Maps (including neccessary rerips, since ZSNES randomly screwed the colours, happens with some games but not all)
Assam Village (Exterior)
Assam Village (Interior)
Desert Dweller's Camp (Exterior) - rerip
Desert Dweller's Camp (Interior) - rerip
Northeast Village (Exterior)
Northeast Village (Interior)
Oasis
Palace / Mini Palace (Exterior)
Riyadh Village - rerip
Suleiman's House Cutscene
Wadi Village (Exterior) - rerip
Wadi Village (Interior)  - rerip
Town of Bazaar (Exterior)
Town of Bazaar (Interior)
Town of Egypt (Exterior)
Town of Egypt (Interior)

Dungeon Maps
Castle of Darkness (Exterior)
Cult Hideout (Exterior)
Cult Hideout (Idol Hall)
Cult Hideout (Prison)
Jungle
Mt. Elyrita (Roc Cave)
Lava Cave
Quicksand Cave Entrance
Quicksand Cave

Miscellaneous
Tileset Animations
Battle Backgrounds (Regular)
Battle Backgrounds (Tarot Cards)
Clouds & Cloud Shadows
Djinns (Summons)
Ifrit's Castle (Intro)
Interface Card Icons
Intro / Credits
Non-Canon Ending
Portraits
Smoke & Rain
Special Effects
Splash / Title Screens
Tarot Card Icons

No Random Battle (colon can't be typed into ZSNES, bsnes doesn't need and otherwise ignores it = code works for both though)
7E00D6:02
Walk through Walls (with hyphen)
DDA7-5D6F
8AAF-846F
50.000 Tama (currency)
Press L+B+Start+Start, then hold down Down on the D-Pad and press Y

Sources
https://gamehacking.org/game/42216
https://gamefaqs.gamespot.com/snes/58088...hts/cheats

Tools
bsnes+ 0.5 (base download, the bsnes-rawpalettes.exe needs to be pasted into the bsnes+ main directory where the other .exe files are):
https://www.vg-resource.com/thread-41182...#pid675157
bsnes-rawpalettes by Random Talking Bush (emulator for map ripping, displays palettes correctly in contrast to regular bsnes+ with its brighter colours)
https://www.vg-resource.com/thread-41182...#pid675404
Recolor 1.6 by Previous (super fast recolouring)
https://www.vg-resource.com/thread-38101...#pid673077
vSNES 2.91 by creaothceann (ripping tilesets / backgrounds / sprites & all respective palettes by loading ZSNES quicksaves)
https://www.romhacking.net/utilities/274/
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
Reply
Thanked by: Ton


Messages In This Thread
Arabian Nights: Sabaku no Seirei Ou - by Barack Obama - 02-18-2023, 07:21 AM
RE: Arabian Nights: Sabaku no Seirei Ou - by Ton - 03-17-2023, 09:11 AM

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