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[RELEASE] GLideN64 Scene Ripper
#18
It's been over a year since the last release. I've managed to make a few improvements to the ripper, so until Luctaris comes back I guess I'll make an unofficial release to share with everybody.

[Image: b98e64f2-fdf1-47d2-be40-c9f270e70da2]

Changes

• Blender shaders emulate the N64 more closely.
• More correct texture mapping.
• Fog.
• Simplified import options.

To use it you'll need new versions of the ripping plugin and the import addon, a specific version of RMG, and Blender 3.5+. It is not compatible with existing .glr files, sorry.

Read the Tutorial for complete instructions.
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Thanked by: Raccoon Sam, Luctaris


Messages In This Thread
[RELEASE] GLideN64 Scene Ripper - by Luctaris - 01-29-2023, 02:02 AM
RE: [RELEASE] GLideN64 Scene Ripper - by scurest - 01-30-2023, 12:43 PM
RE: [RELEASE] GLideN64 Scene Ripper - by scurest - 02-23-2023, 01:59 PM
RE: [RELEASE] GLideN64 Scene Ripper - by apollyon - 02-23-2023, 02:14 PM
RE: [RELEASE] GLideN64 Scene Ripper - by Yavga - 03-10-2023, 12:16 PM
RE: [RELEASE] GLideN64 Scene Ripper - by Grounder - 04-17-2023, 06:24 PM
RE: [RELEASE] GLideN64 Scene Ripper - by Luctaris - 05-11-2023, 11:24 PM
RE: [RELEASE] GLideN64 Scene Ripper - by scurest - 05-12-2023, 02:28 PM
RE: [RELEASE] GLideN64 Scene Ripper - by vod1003 - 06-23-2023, 01:26 AM
RE: [RELEASE] GLideN64 Scene Ripper - by Luctaris - 06-23-2023, 07:08 PM
RE: [RELEASE] GLideN64 Scene Ripper - by scurest - 01-29-2024, 05:05 PM
RE: [RELEASE] GLideN64 Scene Ripper - by scurest - 04-24-2024, 03:20 AM

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