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Kirby and the Forgotten Land: UV Mapping Inquiry
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So I decided to rip some models from the Kirby and the Forgotten Land demo, starting with Kirby himself, and exported it as a DAE from Switch Toolbox to analyze in Blender per usual. But my oh my... None of this looks right...!
   

Either it's something wrong with the ripped textures (in terms of UV mapping) or, more likely than not, I might have done something wrong. The same problem seems to be happening with characters like the Waddle Dee and Elfilin, both of which are located in the gfx/Actor/Chara folder alongside Kirby. Unfortunately, this might mean that every other model in this same folder might have a similar issue, too.

Should I wait until the full game is out to see if anything has changed, or is there something else that's up with the dilemma? Hopefully these screenshots of what the UV mapping actually looks like (tested with directly-ripped textures, applied as accordingly) can help you understand!
                 

Thanks again!
Doing what I can to contribute~
MovieMaker X
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Kirby and the Forgotten Land: UV Mapping Inquiry - by MovieMaker-X - 03-24-2022, 01:03 PM

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