11-02-2021, 04:33 AM
Heya! i'm currently working on ripping maps from The Simpsons Game (PS3)
I've had little to no success thus far, but i'm holding optimistic that it's possible as of yet.
From what i can tell, these are all renderware files, and i believe the map files are in RWS format. (example: lodmodel1.rws.PS3.preinstanced)
these are compressed (again, i believe) as told by the "ps3.preinstanced" suffix.
Ideally, i'd like to get the meshes to a model format compatible with Blender for editing and cleanup.
(i do have the texture files)
attached is an example model, all the files for it included, but i will need to convert many files for this map, as they're segmented into zones.
Thank you for your help!
I've had little to no success thus far, but i'm holding optimistic that it's possible as of yet.
From what i can tell, these are all renderware files, and i believe the map files are in RWS format. (example: lodmodel1.rws.PS3.preinstanced)
these are compressed (again, i believe) as told by the "ps3.preinstanced" suffix.
Ideally, i'd like to get the meshes to a model format compatible with Blender for editing and cleanup.
(i do have the texture files)
attached is an example model, all the files for it included, but i will need to convert many files for this map, as they're segmented into zones.
Thank you for your help!