Users browsing this thread: 1 Guest(s)
Help Ripping Models From Tank Beat [DS]
#6
These files are the exact same type used in Madagascar Karts and Dreamworks Superstar Kartz for the DS, I am researching it.

(06-22-2023, 10:44 AM)EncryptionDisrespecter Wrote:
(08-27-2021, 06:00 AM)fajnygosciu1234 Wrote: the models are locked inside maindata.afs

Apologies in advance for necro-ing an old thread, but I'm looking for answers.

I've taken the ROM and extracted the maindata.afs archive.

This was successful, but that's where the trouble began. The files are not in the expected format, nor am I able to find any information on the format they are in, so I can't write the tooling to interpret and convert the data.

Long story short, I am unable to determine the format of the data. The data itself comes in the form as .dsm models, .5tx (NTTX header) textures and there seems to be no consistent header data between the .dsm files.

Attached are two exports of the hexadecimal data of the .dsm model files. I see a few familiar things, but nothing that could remotely indicate how I could interpret this data.

Any help on how I could progress would be much appreciated.

How do I extract it?
Reply
Thanked by:


Messages In This Thread
RE: Help Ripping Models From Tank Beat [DS] - by land0n12343 - 01-13-2024, 03:28 PM

Forum Jump: