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[TUTORIAL] How to Rip Luigi's Mansion 1 Models
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(08-09-2021, 09:16 PM)Mamiya Wrote: Thank you for tuto! Im kinda new in these things, so my question may sound stupid. Where can I find the room models? I mean for example the ball room. Should I search it in the models? I mean model folder from the filesystem tab Smile basically my question is if every 3D model, including stages/rooms, can be found in model folder from filesystem tab.

The room geometry is actually in the /Iwamoto/map2 folder. After extracting them from .arc you will need a different viewer to look at or export the .bin maps. Here is one that works for pretty much all rooms, but you can only view them, not export to a usable format. If you want to export them you can use an earlier version that doesn't exist anymore but it has worse compatibility and some rooms are broken. Here's a link to download all tools necessary (including the 0.2 version that's capable of exporting models). Basic security precautions should be taken when running the linked tools, as the original source has long since vanished and these may have been modified by a 3rd party.

I have already ripped and converted all rooms myself, so if you don't want to do it yourself you can just download them here. This does not include the dynamic models from this tutorials, you will need to rip them yourself for now.
Demolisher 0.2 exports only objs, no accompanying mtl file so the models do not have any textures; The texture information is there however, just in the form of vertex groups inside the obj file. You will need to generate mtls yourself if you want textures.... Or wait a few weeks until I'm done doing it as I plan to upload them to the models resource. This might take a few weeks though.
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RE: [TUTORIAL] How to Rip Luigi's Mansion 1 Models - by lolshock64 - 08-16-2021, 06:49 AM

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