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Textures contrasting each other on model
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(12-09-2021, 04:56 PM)Nooga Wrote: Yeah collada isn't good for weird custom normal stuff, you'll need to use fbx or gltf for that.

Would you happen to know how to work around this problem when all you have is a dae file? Is there a way to convert to a fbx or gltf from collada which will fix the split normals?
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RE: Textures contrasting each other on model - by ditmarvisser - 12-14-2021, 05:32 AM

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