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Extract game files from .mhk ? (logical journey of the zoombinis)
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Hello,

For a graphical project I'd like to extract sprites from the Zoombinis games. I'd like to know if there is a smart or automated way to do so.
I have a CS background but I have no experience in hex editing, and old files parsing...

- I have the .iso file from the game that I extracted into a folder containing several .mhk
- As I understand, .mhk is the format for the Mohawk game engine.

- From those .mhk files, i use the scummvm-tools package, and with the extract_mohawk command I get a bunch of other .bin files, such as :
0000_00_NODE_1000.bin
0002_00_tBMP_9000.bin
0044_00_.SND_1100.bin


With my little knowledge I guess that "tBMP" files are images (bitmaps) and "SND" refers to sound files.
But at that point I'm lost ! I've tried giving the tBMP file to an image converter, no good results.

I am doing it wrong? Is there a better way of approaching the problem?
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Extract game files from .mhk ? (logical journey of the zoombinis) - by yoshipower - 04-27-2021, 06:55 AM

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