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Shin Megami Tensei Liberation Dx2 ripping problems
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This is a rebump of the post, and also an update with question.
So i was able to rip the meshes, the models, and OMG how many cool things are there in meshes. Gotta take a while to order it...
My question is if the Textures I ripped are related to the models, or how do they "paint" the models accordingly... There are a bunch of Text assets too and other type of files that may inform Unity this, but... would it be possible without Unity? Can someone help with the images?

EDIT: ACTUALLY THERE ARE SOME TEXTURES 3D THAT OVERLAP WITH THE MESH WELL... but the images are still a mess
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RE: Shin Megami Tensei Liberation Dx2 ripping problems - by PARCB - 06-14-2022, 10:44 AM

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