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Marin (Hyrule Warriors Legends (3DS))
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(12-08-2020, 06:44 PM)Joschka Wrote: Just saw that thread and realized that there was indeed no good tools to deal with that game. I asked my friend to add support for that game, she updated Cethleann to extract it correctly :
https://forum.xentax.com/viewtopic.php?f...25#p169433

Cethleann.DataExporter.exe --flayn --flayn-tiny outputFolder FolderWithLinkdataPairs

Then Cethleann.Unbundler.exe -R outputFolder to mass unbundle the different packages.
Models will be in LINKDATA\misc\formats\DATATABLE around 1300 and something (1309 is ganondorf for examples). There are in the classic KT g1m file format and can be opened with my plugin : https://forum.xentax.com/viewtopic.php?f...&start=315
Anims (g1a files) should work too, I gave a quick look at the formats and they seem to be the exact same as the ones in the other KT games. However since the folders are unnamed I didn't have the time to check which anims belong to what model.

Textures (g1t) use a 3DS format that I didn't implement yet (from what I see it's some ETC1A4 morton swizzle), can't really give an ETA for support considering I'm quite busy right now but there are probably other tools out there to deal with them.

Does it rip sound as well? Some HWL characters and enemies don't have their sounds posted online.
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RE: Marin (Hyrule Warriors Legends (3DS)) - by Tornevas - 12-14-2020, 07:42 PM

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