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Super Mario World 2: Yoshi's Island (Ripping All Levels)
#51
Added the 5-7 bonus and re-ripped 3-4 part 1, since I had problems opening this room within my graphics program (always black bg, which clashes with the other colours). Murphmario is still credited, though.

I would say, this project is done. At least for me, I need a rest.

Btw, I looked up the sprites in vSNES (MemViewer, PalViewer) and this is what I got:
[Image: nQ7oENa.png]

Apparently, items, objects and enemies only have 5 palettes to choose from and one of them is for being frozen.

Edit: Fixed the order of one row and added more sprites.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton


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RE: Super Mario World 2: Yoshi's Island (Ripping All Levels) - by Barack Obama - 05-30-2021, 10:45 AM

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