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Super Mario World [Ripping All Levels]
Unfortunately, this sheet is screwed up. I just doublechecked it with a few screen rips, the ingame sprites are different from your tile-assembled version.

Just take a look at the walk sprites, Yoshi bops his head up and down ingame (head sinks into the rest of his body a little bit). The rest has issues too, I guess.

I also assume that one of the ducking sprites doesn't exist ingame (the one with the closed eyes). Sonikku's name isn't correctly written either plus I wouldn't use edits to show off the palettes, the golden palette is literally just for the cutscene egg.

So yeah, this sheet has issues. That's a pity, because it looked good at first sight.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 01-19-2021, 02:45 PM

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