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Need help on one of the Bin models
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I need help on ripping boss_final3rd.narc from the Phantom Hourglass Rom. 

I was able to rip and export boss_final3rd_d without any issues with the texture mapping, but boss_final3rd (without the D) is completely fucked up in the texture mapping when viewed in mkds course modifier. 

I went into console tool and discovered that there are two files that MKDS course modifier didn't detect or open: some file for T_dai (Tetra) and another for somethign known as "Wreckage" (i forgot the format but please look into it if you can).

I used DS buff to rip the data out of the roms just to let you know.

I wasn't able to find it when i ripped the final boss Arena, but In-game (and in gameplay videos of the final boss) there is a background for the Bow half of the ghost ship wreckage. dont know if data on that particular part of the arena is in the files. Could someone please kindly check if it exists? 

I'm sorry, I'm sort of new to this so im not as technical and it's frustrating when you cant rip the model of something that appears in game yet its impossible to find in the rom files.



please help me
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Need help on one of the Bin models - by Acenos - 08-23-2019, 08:26 PM

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