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Ripping on a mac
#3
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Well I've been trying to rip on a mac without using bootcamp and the only thing you can use is Wine. At the moment, I couldn't find Mac native rippers. I've tried two programs with wine and this were my results:
-Demolisher (Luigi's Mansion Model Viewer): Can be opened and nothing else. You can see the interface but when you go to File in order to choose one, the app crashes
-3DRipperDX (Basically you take a screenshot of your screen, but instead of capturing a photo, it gets everything rendered in scene. Made for 3ds Max, can work on other 3D editor programs such as blender by exporting as an .obj): The program can be successfully opened and you can interact with the interface. However the moment you try to run it it crashes. (BTW: DOESN'T WORK WITH OPENGL BASED GAMES, ONLY DIRECTX)

I will be adding more to this thread mainly because I think Mac users have a very hard time at everything, so making it easier would be very nice.

Also when it comes to PC ripping, it's significantly easier, since most formats can be opened with apps that aren't 5+ years old. An example of this would be to Rip Source Engine games.
Current Projects:

-Half Life: Opposing Force (PC)
-Half Life: Blue Shift (PC)
-Chibi Robo: Plug Into Action! (Gamecube)
-Dead Rising (X Box 360)
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Messages In This Thread
Ripping on a mac - by bluemewtwo - 03-31-2018, 12:00 PM
RE: Ripping on a mac - by OsFortyTwo - 07-10-2018, 09:15 AM
RE: Ripping on a mac - by Skessler - 08-05-2018, 01:01 PM
RE: Ripping on a mac - by Skessler - 08-05-2018, 05:55 PM
RE: Ripping on a mac - by Raccoon Sam - 08-06-2018, 01:30 AM
RE: Ripping on a mac - by Skessler - 08-07-2018, 02:13 PM
RE: Ripping on a mac - by Skessler - 08-07-2018, 09:01 PM
RE: Ripping on a mac - by Raccoon Sam - 08-08-2018, 12:57 AM
RE: Ripping on a mac - by Skessler - 10-06-2018, 07:09 PM
RE: Ripping on a mac - by LuigiTKO - 01-24-2021, 03:20 PM

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