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Need some help on some arcade file format
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(01-09-2018, 09:52 PM)SniperDude2745 Wrote: Yeah, pretty strange format... The pixel bit format is just weird and the byte color order is too. But what Can I say? computers were way different therefore strange unfamiliar file formats. Here, I managed to crack the format. Not entirely sure about the pixel color sort. But it looks right. Tell me if you need any more help with anything else and remember to press the "thank" button and review me! http://www.mediafire.com/file/mqw6eqa1ap...sprite.zip
What is this game anyway?

Thanks for cracking the format.

They are actually from a few different games:

- Night Raid (clt, pxl)
- Kororin's Weather Tale (clt, pxl)
- Psyvaria (001)
- Xii Stag (par)

All of them are using the same hardware which is the Taito G-Net System (http://www.system16.com/hardware.php?id=672), which is based on the PlayStation hardware.
I would assume those graphics files were originally stored in TIM format?...

Is there a batch script to convert the files since there are a number of files I would like to convert as well.
Also, for the font1.bmp, I have attached a screenshot of the text sprite appearing in game

Edit: Can you also help me with this game:

Shikigami no Shiro (dat, bin)

.zip   shikigam.zip (Size: 325.62 KB / Downloads: 140)


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RE: Need some help on some arcade file format - by jch02140 - 01-10-2018, 08:51 AM

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