10-22-2017, 10:29 PM
So if you look at the mesh of the jersey and shorts, unlike the other meshes, there are two UV maps on that model. The UV map called "mesh_2_ch_body_00_uv0_id" is for the texture of the jersey number, and the next UV map down called "mesh_2_ch_body_00_uv1_id" is for the black and red jersey texture.