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why are there no Xbox one and ps4 game model library's
#5
(09-17-2017, 09:53 AM)iyenal Wrote: Maybe rip sprites from console rendering. I am not interested for these platforms but I think it can be possible for some games.
I done that for Affordable Space Adventures (Wii U), using also Microsoft Image Composite Editor (ICE).
That's not really a good method since the palettes will be off, or the sprites will have blurring in between the edges. And trying to use that to extract transparent images / anything with anti-aliasing is more trouble than it's worth (and pretty much impossible).
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RE: why are there no Xbox one and ps4 game model library's - by Random Talking Bush - 09-17-2017, 12:14 PM

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