Users browsing this thread: 1 Guest(s)
Javelus (Working Title)
#2
Progress update: I've started over from a new build, and will be updating the previous post subsequently, but this new build has several changes:

-All graphics have been redrawn at half the resolution, in a new style.

-Movement of the player is no longer controlled by the physics engine.

-The Absorber can now be used on regular enemies, to gain abilities, and in future builds a leveling system will be added.

-Level design has started over.

Here is a video showing a playthrough of the incomplete level 1 in the new build. The as-yet-unnamed turrets have placeholder graphics as they were re-added shortly before this was recorded.
https://www.youtube.com/watch?v=xlyJZlv2OWs
I'm emotionally feeling a bit better now. I'm sorry to everyone I hurt and/or annoyed by my actions and reactions when I first joined this site.

"If somebody says "This sucks", dont say "Fuck you", say "I'll show you, this isn't even anywhere near as perfect as i can be" and show them you breaking your limits." ~JewyB

Rest in peace, Daniel Desmond Amofah. You shall be missed.
Reply
Thanked by:


Messages In This Thread
Javelus (Working Title) - by Aquarius - 08-20-2017, 05:18 AM
RE: Javelus (Working Title) - by Aquarius - 07-24-2019, 12:15 AM

Forum Jump: