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Gravity Gun & Portalgun
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To my knowledge, the blue and orange portal gun glow is from a dynamic light effect in-game. Also, the blue and orange stripes are from Atlas and P-Body's guns. This gun is from the main singleplayer character, which has no other texture. I can include textures for Atlas and P-Body if that's what you wish.

Okay, I extracted it again, added all of the materials and converted the materials and models. Here is the file:
https://drive.google.com/open?id=0B1Jl50...UVIZVQ5UWM
This is in SMD format with TGA materials. There's more textures here, like a normal map.
This file includes the Potato Gun

Just import the models using http://steamreview.org/BlenderSourceTools/ (import script) in Blender and assign the textures.

Here are the blue and orange portal gun textures from Atlas and P-Body: (Included in the link above too)
Blue: https://drive.google.com/open?id=0B1Jl50...mwtXzg0NVk
Orange: https://drive.google.com/open?id=0B1Jl50...Ec2Z0VSOUk
Default: https://drive.google.com/open?id=0B1Jl50...WdmbU95R1E

They are in TGA format, hopefully this corrects the transparency issue you were talking about?

The Portal 2 Turret (with animations) in SMD format with TGA materials. Import using Blender Source Tools
https://drive.google.com/open?id=0B1Jl50...2pLZE8zVzA

This is the same as I just posted about the Portal Gun. It's not FBX format
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Thanked by: sutinoer


Messages In This Thread
Gravity Gun & Portalgun - by TamagoChan - 07-03-2017, 04:29 AM
RE: Gravity Gun & Portalgun - by sutinoer - 07-07-2017, 05:28 AM
RE: Gravity Gun & Portalgun - by TamagoChan - 07-08-2017, 12:18 AM

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