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Help with Ripping Textures
#5
Not really, they are "textures" but because they're not applied to 3D models and just displayed in 2D they're more accurately sprites. I would definitely recommend them to be submitted to TSR rather than TTR.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Help with Ripping Textures - by AlexanderV - 06-18-2017, 08:41 PM
RE: Help with Ripping Textures - by puggsoy - 06-19-2017, 03:01 AM
RE: Help with Ripping Textures - by AlexanderV - 06-19-2017, 03:26 PM
RE: Help with Ripping Textures - by shadowman44 - 06-21-2017, 02:17 AM
RE: Help with Ripping Textures - by puggsoy - 06-21-2017, 02:34 AM

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