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Help for dead or alive 2 models ?
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(03-12-2017, 05:14 AM)kendotlibero Wrote: extentions don't mean anything, I've found .wad files in game that don't have anything to do with doom, for exeample.
Anyway it seems nobody worked on figuring out how they work, and reverse-engeneering isn't a work for a first-timer.

That's true, but analyzing the game files, extensions is true, just look at the stages of the game, there are only 2 files, 1: stage01.psp, 2: stage01.tgs, and everything indicates that psp is the 3d model since it has more weight than the .tgs, is a lot clearer what is the right format, within the original folder of the game, it's called: rom_00.bin/data/char (or stages)/name the character for the example ayane has your folder as aya01 and inside the files left for analysis, not much longer to succeed in exporting the models
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Help for dead or alive 2 models ? - by RobhG - 03-11-2017, 03:01 PM
RE: Help for dead or alive 2 models ? - by RobhG - 03-12-2017, 01:32 PM

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