Users browsing this thread: 1 Guest(s)
Help ripping NES sprites (I know, I'm sorry)
#5
(11-27-2016, 01:45 PM)Deathbringer Wrote: Oh, you meant for palettes? For that, if the version of FCEUX you are using has a debug options with a PPU Viewer, you can copy down the Palette codes and open up an NES palette in YY-CHR and just make it by hand.

Holy crap that's awesome. Yes, mine has the PPU viewer. You are awesome, thank you so much.
Reply
Thanked by:


Messages In This Thread
RE: Help ripping NES sprites (I know, I'm sorry) - by cakespweez - 11-28-2016, 04:31 PM

Forum Jump: