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Python programming
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The issue I have with C++ is that it's *not* just C with classes. There's lambdas, templates, variadic functions, static casting, friend classes, namespaces and AAARGH! When programming in C++, I spend more time worrying about OOP instead of making a game. I ask myself questions like "should this be in a static class, global variable or namespace?" instead of "how much health should this enemy have?"

With that being said, I only program in C because I enjoy it more than C++. I fully understand that C is antiquated by modern standards and C++ is the most popular gamedev language for a reason.

As for Java, I agree that it's a great introductory language. It is much better for OOP and is almost exclusively used in mobile gamedev. Raccoon Sam, if you ever outgrow Python then Java is a good second language to learn.
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Messages In This Thread
Python programming - by Raccoon Sam - 10-31-2016, 05:46 AM
RE: Python programming - by puggsoy - 10-31-2016, 07:01 AM
RE: Python programming - by DragonDePlatino - 10-31-2016, 07:40 AM
RE: Python programming - by Raccoon Sam - 10-31-2016, 08:18 AM
RE: Python programming - by DragonDePlatino - 10-31-2016, 08:55 AM
RE: Python programming - by puggsoy - 11-01-2016, 08:38 AM
RE: Python programming - by DragonDePlatino - 11-01-2016, 02:00 PM

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