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PS2 - Spy VS. Spy
#2
I wrote the extractor in C
[Image: unpack.png]


The structure of files is like this (of DATA.PAK):

[Image: structure.jpg]



I'm investigating the files right now. The files looks like they have structure of some kind of packed level file, so the model you are looking for is probably hidden inside map file.


This is all I got so far:
Code:
int bebebebe
int UNK
int bbbbbbbb
int UNK(rising up)
int UNK(always 3?) Nope, also 10 and other
int TextLengthNext
char* filename
int UNK

Extractor: https://github.com/MaKiPL/SpyVsSpy2_PAKextractor

The files seem to divide into groups (with similar structure to sub-group) that also divide deeper to sub-groups (structure as said above) but I can't seem to crack it grr....


Messages In This Thread
PS2 - Spy VS. Spy - by Carpaccio - 09-22-2016, 01:26 PM
RE: PS2 - Spy VS. Spy - by MaKiPL - 01-24-2017, 11:58 AM

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