08-16-2016, 09:01 PM
(08-16-2016, 08:42 AM)Davy Jones Wrote: Deleted the old font and changed it to Verdana 7:
http://i.imgur.com/jLPAgnt.png
Now it has like 48 colours less. I was surprised that the sheet had 298 colours. Anyway, the background colour is fine, couldn't find anything that blends in with the sprites.
For saves:
http://fantasyanime.com/mana/som2saves.htm
With them, it's way easier to rip certain sprites.
- Spacing is ok.
- Palette squares are ok
- I would give her sprites only one palette and add the classes with palette squares and one sprite per class as example
- Fenrir Knight special attack has no unique sprites, right? Maybe you can add the sfx, but I wouldn't add duplicate sprites of Riesz / Lise.
- Sure you can add the summons.
Thanks for the advice, Davy! I'll play around with those saves, and see if I can't track down what I'm looking for. I'll also recolor the special attack poses that aren't unique and remove the ones that aren't, like the casting or air-rolling. I was also planning on using in-game text for labeling later on. The green text was more of a placeholder for my own benefit.
(08-16-2016, 03:12 PM)Ton Wrote: Are the summons unique to her? Do they have a lot of frames? You could always put them on their own sheet.
I completed my run of the game last night, and from what I saw, only one boss used one of the summons she uses. (Riesz has a different summon for each third-tier class.) With the exception of one summon, which is 2 frames, all of them are only one. But they do already exist on two different sheets:
http://www.spriters-resource.com/snes/se...heet/1740/
http://www.spriters-resource.com/snes/se...eet/21164/
I'm concerned about the redundancy of having them on this one, even though they are largely unique to her.