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Clever game design
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All great examples Smile I guess what I meant by clever was more the meaning of ironic. like something you wouldn't normally expect. But in a way, it's clever.

And it doesn't even have to be between companies. Nintendo did it to themselves with Majora's Mask. Zelda games are usually very fairytale-esque where everyone wants to talk to you and there are close to no signs of corruption (outside of dungeons and whatnot). Majora's Mask paused the tradition by making everything so chaotic. It's like the Evangelion of video games. I think it might have started the tradition of giving video games such a cynical atmosphere.

(07-18-2016, 09:02 AM)Gors Wrote: I'm not mixing anything, the thread title is literally "clever game design".

Kirby and Yume Penguin Monogatari were alternative (and innovative) at the time and are clever on their own, but that does not remove the cleverness from some more "traditional" games for reasons cited above.

of course not c:
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Clever game design - by miyabi95_ - 07-18-2016, 01:30 AM
RE: Clever game design - by DarkGrievous7145 - 07-18-2016, 02:18 AM
RE: Clever game design - by Zero Kirby - 07-18-2016, 05:27 AM
RE: Clever game design - by Gors - 07-18-2016, 07:30 AM
RE: Clever game design - by Koh - 07-18-2016, 08:52 AM
RE: Clever game design - by Gors - 07-18-2016, 09:02 AM
RE: Clever game design - by Omega - 07-18-2016, 11:17 AM
RE: Clever game design - by miyabi95_ - 07-18-2016, 04:03 PM
RE: Clever game design - by Gors - 09-08-2016, 08:47 AM
RE: Clever game design - by Koh - 09-08-2016, 09:20 AM
RE: Clever game design - by psychospacecow - 09-08-2016, 02:48 PM

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