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Clever game design
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What I mean by that is what are games that take a common trope of its era and give its own personal spin?

I'll start for example. We all know Kirby right? Eat everything, take powers, la la la, a fun and quirky adventure.

Now let's take a look at an old gem for the Famicom: Yume Penguin Monogatari. Simply put, your girlfriend decides to dump you because you can't stop stuffing yourself with food. She goes off with some creep who wants nothing to do with you, so he ends up trying to stop your efforts of losing weight in order to win back your loved one. The game itself has a similar vibe to the many Kirby platformers, except you have to think about what you eat, otherwise you'll gain weight. So, unfortunately you're not a round puffball that has an infinite vortex inside of him, you're just an unhealthy penguin.

So what are some games you can think of that put a clever spin on a genre/trope of games?
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Messages In This Thread
Clever game design - by miyabi95_ - 07-18-2016, 01:30 AM
RE: Clever game design - by DarkGrievous7145 - 07-18-2016, 02:18 AM
RE: Clever game design - by Zero Kirby - 07-18-2016, 05:27 AM
RE: Clever game design - by Gors - 07-18-2016, 07:30 AM
RE: Clever game design - by Koh - 07-18-2016, 08:52 AM
RE: Clever game design - by Gors - 07-18-2016, 09:02 AM
RE: Clever game design - by Omega - 07-18-2016, 11:17 AM
RE: Clever game design - by miyabi95_ - 07-18-2016, 04:03 PM
RE: Clever game design - by Gors - 09-08-2016, 08:47 AM
RE: Clever game design - by Koh - 09-08-2016, 09:20 AM
RE: Clever game design - by psychospacecow - 09-08-2016, 02:48 PM

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