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Life is Strange Model Ripping Project
#8
(03-07-2016, 09:53 PM)josh98 Wrote: If you're using the default Autodesk DAE exporter, the problems will never end.

That's why you use Noesis to convert FBX to DAE, or use OpenCollada.
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RE: Life is Strange Model Ripping Project - by Struggleton! - 03-08-2016, 12:52 AM

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