Users browsing this thread: 1 Guest(s)
About fighting games development process
#8
I'll check that out, Steven. Thanks for the tip. The voice actor thing wouldn't be a problem, as I could use the voice files from other games. (like, say, Soul Calibur). 300USD is expensive for me now, but sounds more than fair for the job.
Thanked by:


Messages In This Thread
RE: About fighting games development process - by Whatever - 02-16-2016, 03:14 PM

Forum Jump: