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[TUTORIAL]WiiU model ripping tutorial (.BFRES)+automatic batch scripts+tools pack
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To help Wii U models ripping, I done a easy (at least I hope) tutorial :

You must have :
-Windows 32/64 bit
-Pack : Pack (MEGA)
-3ds Max 2009 to newer
-Good computer (more of 1.5GHZ 2 cores processor and more of 2Go RAM)

Steps :
1 - Decompress the pack and copy *.szs into the extracted folder with the programs
2 - Run SZSMULTIPLE, it extract the .szs (you can extract many SZS if you want, it batch the work)
   
3 - Run BFRESTEX, it extract the textures from the BFRES.
   
A folder with the BFRES name is created, copy the .gtx in it in the Convert folder.
   
4 - Run convertGTX, it convert the GTX files to DDS file.
   
5 - Start 3DS MAX, click on MAXScript and run BFRESScriptR4
Open BFRES file in the pack.
6 - You have your model with textures in 3ds MAX, you can do everything you want with it (export,modify...) !

This video show how to extract textures :


Don't forget to thank ! Wink

If you have any problem or errors in the tutorials tell me!
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Messages In This Thread
[TUTORIAL]WiiU model ripping tutorial (.BFRES)+automatic batch scripts+tools pack - by iyenal - 02-10-2016, 08:18 AM

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