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Ripping sprites using GLInterecept help (DS)
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(01-25-2016, 06:28 PM)Anexenaumoon Wrote: Depending upon how the game is structured, the sprite data may be in those .bin files. I know some ds games use LZ77 standard and Huffman compression. Could you upload some of these .bin files by extracting them? I might be able to help

Here ya go. The 3 add01dat.bin files located in the "Data" folder as well as the first 10 Overlay_XXXX.bin files in the Overlay folder. There's 87 of those files but I haven't really dug into em yet.

https://www.mediafire.com/?urvyp4u1dzvfocv
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RE: Ripping sprites using GLInterecept help (DS) - by CrashmanX - 01-25-2016, 06:35 PM

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