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[3DS] [Inazuma Eleven GO Galaxy] .xi / .xa
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Good to see some progress! And the 8x8 part makes sense, Inazuma player sprites have always been 64x64.

As for the compression/decompression, any chance your method could work on the files I supplied? I know it's a long shot to probably even ask, but the 8x8 part sounds like I'm at least on the right track. I could link some .xi and .xa files from the player avatar folder as well though I'm not sure what the .xa do.
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RE: [3DS] [Inazuma Eleven GO Galaxy] .xi / .xa - by Jiru - 12-27-2015, 03:23 PM

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